/* ========================================
   CHAOS MODE
   Aesthetic: Arcade power-up energy.
   Neon-lit, high-contrast, kinetic.
   ======================================== */

/* ================================================================
   CONFIG MODAL — Perk toggle cards & frequency control
   ================================================================ */

/* Override modal-content width for chaos — needs room for 2-col perk grid */
#chaosModal .modal-content {
    max-width: 34rem;
}

/* Section headings inside the modal */
#chaosModal .chaos-section-label {
    display: block;
    margin-bottom: 10px;
    font-weight: 800;
    font-size: 13px;
    text-transform: uppercase;
    letter-spacing: 1.5px;
    color: var(--text-color-secondary, #999);
}

/* Perk toggle grid — 2 columns, compact cards */
.chaos-perk-toggles {
    display: grid;
    grid-template-columns: 1fr 1fr;
    gap: 8px;
    margin-bottom: 16px;
}

/* Each perk as a toggleable card */
.chaos-perk-toggle-item {
    position: relative;
    display: flex;
    align-items: center;
    gap: 8px;
    padding: 8px 12px;
    border-radius: 10px;
    background: var(--seat-bg, rgba(255,255,255,0.04));
    border: 1.5px solid transparent;
    cursor: pointer;
    transition: border-color 0.2s, background 0.2s, box-shadow 0.2s;
}

/* Subtle border tint when the perk is enabled */
.chaos-perk-toggle-item:has(.chaos-perk-toggle:checked) {
    border-color: var(--perk-card-color, rgba(255,255,255,0.2));
    background: var(--perk-card-bg, rgba(255,255,255,0.06));
}

/* Dim when unchecked */
.chaos-perk-toggle-item:has(.chaos-perk-toggle:not(:checked)) {
    opacity: 0.45;
}

/* Perk-specific colors */
.chaos-perk-toggle-item[data-perk="scoreBoost"]  { --perk-card-color: #FFD700; --perk-card-bg: rgba(255,215,0,0.08); --perk-card-glow: rgba(255,215,0,0.12); }
.chaos-perk-toggle-item[data-perk="pointSteal"]  { --perk-card-color: #FF4444; --perk-card-bg: rgba(255,68,68,0.08); --perk-card-glow: rgba(255,68,68,0.12); }
.chaos-perk-toggle-item[data-perk="wipeout"]     { --perk-card-color: #FF0000; --perk-card-bg: rgba(255,0,0,0.08); --perk-card-glow: rgba(255,0,0,0.12); }
.chaos-perk-toggle-item[data-perk="gift"]         { --perk-card-color: #44DD66; --perk-card-bg: rgba(68,221,102,0.08); --perk-card-glow: rgba(68,221,102,0.12); }
.chaos-perk-toggle-item[data-perk="splat"]        { --perk-card-color: #9B59B6; --perk-card-bg: rgba(155,89,182,0.08); --perk-card-glow: rgba(155,89,182,0.12); }
.chaos-perk-toggle-item[data-perk="shield"]       { --perk-card-color: #3498DB; --perk-card-bg: rgba(52,152,219,0.08); --perk-card-glow: rgba(52,152,219,0.12); }

.chaos-perk-toggle-item label {
    display: flex;
    align-items: center;
    gap: 6px;
    cursor: pointer;
    font-size: 13px;
    font-weight: 700;
    flex: 1;
    pointer-events: none; /* let the whole card be the click target */
}

.chaos-perk-toggle-item .perk-toggle-icon {
    font-size: 16px;
}

/* Toggle switch — small and subtle, the card glow is the real indicator */
.chaos-perk-toggle {
    width: 32px;
    height: 16px;
    appearance: none;
    -webkit-appearance: none;
    background: rgba(255,255,255,0.15);
    border-radius: 8px;
    position: relative;
    cursor: pointer;
    outline: none;
    transition: background 0.25s;
    flex-shrink: 0;
    border: none;
}

.chaos-perk-toggle:checked {
    background: var(--perk-card-color, #4CAF50);
}

.chaos-perk-toggle::before {
    content: '';
    position: absolute;
    top: 2px;
    left: 2px;
    width: 12px;
    height: 12px;
    border-radius: 50%;
    background: #fff;
    transition: transform 0.25s cubic-bezier(0.34, 1.56, 0.64, 1);
    box-shadow: 0 1px 2px rgba(0,0,0,0.3);
}

.chaos-perk-toggle:checked::before {
    transform: translateX(16px);
}

/* Frequency slider section */
.chaos-frequency-wrapper {
    display: flex;
    align-items: center;
    gap: 12px;
    margin-bottom: 8px;
    padding: 8px 0;
    font-size: 13px;
    font-weight: 600;
    color: var(--text-color-secondary, #999);
}

.chaos-frequency-wrapper input[type="range"] {
    flex: 1;
    height: 6px;
    border-radius: 3px;
    accent-color: #E74C3C;
    cursor: pointer;
}

#chaosFrequencyLabel {
    font-weight: 800;
    font-size: 15px;
    color: var(--text-color-primary, #fff);
    min-width: 70px;
}

/* ================================================================
   IN-GAME: Perk Bubble (floating collectible)
   ================================================================ */
.chaos-perk-bubble {
    position: fixed;
    width: 88px;
    height: 88px;
    border-radius: 50%;
    display: none;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    z-index: 100;
    cursor: pointer;
    background: radial-gradient(circle at 35% 30%, var(--perk-color, #FFD700) 0%, rgba(0,0,0,0.5) 100%);
    border: 2px solid rgba(255,255,255,0.25);
    box-shadow:
        0 0 20px var(--perk-color, #FFD700),
        0 0 60px color-mix(in srgb, var(--perk-color, #FFD700) 40%, transparent),
        inset 0 -4px 12px rgba(0,0,0,0.3);
    animation: perkFloat 1.8s ease-in-out infinite, perkGlow 1s ease-in-out infinite alternate;
    -webkit-tap-highlight-color: transparent;
    user-select: none;
}

.chaos-perk-bubble.active {
    display: flex;
    animation: perkAppear 0.35s cubic-bezier(0.34, 1.56, 0.64, 1), perkFloat 1.8s ease-in-out 0.35s infinite, perkGlow 1s ease-in-out infinite alternate;
}

.chaos-perk-bubble .perk-icon {
    font-size: 28px;
    line-height: 1;
    filter: drop-shadow(0 2px 4px rgba(0,0,0,0.4));
}

.chaos-perk-bubble .perk-name {
    font-size: 9px;
    font-weight: 800;
    color: #fff;
    text-shadow: 0 1px 4px rgba(0,0,0,0.7);
    text-transform: uppercase;
    letter-spacing: 0.5px;
    margin-top: 2px;
}

.chaos-perk-bubble .perk-tap {
    font-size: 10px;
    font-weight: 900;
    color: #fff;
    text-transform: uppercase;
    letter-spacing: 2px;
    text-shadow: 0 0 8px rgba(255,255,255,0.6);
    animation: tapPulse 0.5s ease-in-out infinite alternate;
}

@keyframes perkAppear {
    from { transform: scale(0) rotate(-180deg); opacity: 0; }
    to { transform: scale(1) rotate(0deg); opacity: 1; }
}

@keyframes perkFloat {
    0%, 100% { transform: translateY(0) rotate(0deg); }
    25% { transform: translateY(-8px) rotate(2deg); }
    50% { transform: translateY(-14px) rotate(0deg); }
    75% { transform: translateY(-8px) rotate(-2deg); }
}

@keyframes perkGlow {
    from { box-shadow: 0 0 15px var(--perk-color, #FFD700), 0 0 40px color-mix(in srgb, var(--perk-color, #FFD700) 30%, transparent), inset 0 -4px 12px rgba(0,0,0,0.3); }
    to   { box-shadow: 0 0 25px var(--perk-color, #FFD700), 0 0 70px color-mix(in srgb, var(--perk-color, #FFD700) 50%, transparent), inset 0 -4px 12px rgba(0,0,0,0.3); }
}

@keyframes tapPulse {
    from { opacity: 0.6; transform: scale(0.95); }
    to { opacity: 1; transform: scale(1.05); }
}

/* ================================================================
   IN-GAME: Notification Toasts
   ================================================================ */
#chaosNotificationContainer {
    position: fixed;
    top: 50px;
    left: 50%;
    transform: translateX(-50%);
    z-index: 110;
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 0;
    pointer-events: none;
    width: 100%;
    max-width: 60rem; /* matches .test-content-wrapper max-width */
}

.chaos-notification {
    padding: 28px 32px;
    width: 100%;
    box-sizing: border-box;
    border-radius: 16px;
    font-size: 24px;
    font-weight: 800;
    background: rgba(10, 10, 20, 0.95);
    color: #fff;
    text-align: center;
    border-bottom: 2px solid rgba(255,255,255,0.08);
    box-shadow: 0 8px 32px rgba(0,0,0,0.5);
    animation: notifSlam 0.3s cubic-bezier(0.34, 1.56, 0.64, 1), notifFadeOut 0.5s ease-in 2.5s forwards;
    pointer-events: auto;
    backdrop-filter: blur(16px);
    -webkit-backdrop-filter: blur(16px);
    text-shadow: 0 2px 8px rgba(0,0,0,0.5);
    letter-spacing: 0.3px;
}

@keyframes notifSlam {
    0% { opacity: 0; transform: translateY(-40px) scale(1.15); }
    70% { transform: translateY(4px) scale(0.98); }
    100% { opacity: 1; transform: translateY(0) scale(1); }
}

@keyframes notifFadeOut {
    from { opacity: 1; transform: translateY(0); }
    to { opacity: 0; transform: translateY(-15px) scale(0.95); }
}

/* ================================================================
   IN-GAME: Shield — full-screen protective aura
   Uses a pseudo-element on the indicator to project a screen-edge glow
   so the child FEELS shielded, not just sees a badge.
   ================================================================ */
/* Shield badge — sits below the leaderboard, matches its style */
#chaosShieldIndicator {
    display: none;
    position: fixed;
    right: 20px;
    z-index: 999;
    align-items: center;
    justify-content: center;
    gap: 6px;
    padding: 6px 14px;
    border-radius: 12px;
    background: linear-gradient(135deg, #1a1a2e 0%, #16213e 100%);
    border: 2px solid #3498DB;
    font-size: 12px;
    font-weight: 800;
    color: #7EC8F0;
    text-transform: uppercase;
    letter-spacing: 1px;
    box-shadow: 0 4px 20px rgba(52, 152, 219, 0.3);
    top: 170px;
}

#chaosShieldIndicator .shield-icon {
    font-size: 14px;
}

/* Shield screen effect — bright blue animated border around the viewport */
.test-screen.active.chaos-shielded::before {
    content: '';
    position: fixed;
    inset: 4px;
    z-index: 85;
    pointer-events: none;
    border-radius: 12px;
    border: 3px solid rgba(52, 152, 219, 0.6);
    animation: shieldBorderPulse 2s ease-in-out infinite;
}

@keyframes shieldBorderPulse {
    0%, 100% {
        border-color: rgba(52, 152, 219, 0.35);
        box-shadow:
            0 0 15px rgba(52, 152, 219, 0.15),
            inset 0 0 15px rgba(52, 152, 219, 0.05);
    }
    50% {
        border-color: rgba(52, 152, 219, 0.7);
        box-shadow:
            0 0 30px rgba(52, 152, 219, 0.3),
            inset 0 0 30px rgba(52, 152, 219, 0.1);
    }
}

/* ================================================================
   IN-GAME: Splat Overlay
   The key constraint: pointer-events: none so they CAN still
   type answers, but the ink makes it hard to READ the question.
   ================================================================ */
#chaosSplatOverlay {
    position: fixed;
    inset: 0;
    z-index: 90;
    pointer-events: none;
    opacity: 0;
    transition: opacity 0.3s ease-out;
}

#chaosSplatOverlay.active {
    opacity: 1;
    animation: splatShake 0.3s ease-out;
    background: rgba(0, 0, 0, 0.25);
    backdrop-filter: blur(1.5px);
    -webkit-backdrop-filter: blur(1.5px);
}

.chaos-splat-blob {
    position: absolute;
    pointer-events: none;
    animation: splatImpact 0.35s cubic-bezier(0.34, 1.56, 0.64, 1),
               splatDrift var(--drift-duration, 4s) ease-in-out var(--drift-delay, 0s) infinite alternate,
               splatPulse var(--pulse-duration, 2.5s) ease-in-out var(--pulse-delay, 0s) infinite;
    box-shadow: 0 8px 30px rgba(0,0,0,0.45);
}

@keyframes splatImpact {
    0% { transform: translate(-50%, -50%) scale(0); opacity: 0; }
    60% { transform: translate(-50%, -50%) scale(1.15); opacity: 1; }
    100% { transform: translate(-50%, -50%) scale(1); opacity: 1; }
}

/* Blobs drift around so you can't just find a gap */
@keyframes splatDrift {
    0%   { translate: 0 0; }
    100% { translate: var(--drift-x, 30px) var(--drift-y, -20px); }
}

/* Blobs pulse in opacity so visibility keeps flickering */
@keyframes splatPulse {
    0%, 100% { opacity: 1; }
    50%      { opacity: var(--pulse-min, 0.5); }
}

/* Brief screen shake when splat hits */
@keyframes splatShake {
    0% { transform: translate(0, 0); }
    20% { transform: translate(-4px, 2px); }
    40% { transform: translate(3px, -3px); }
    60% { transform: translate(-2px, 1px); }
    80% { transform: translate(1px, -1px); }
    100% { transform: translate(0, 0); }
}

/* ================================================================
   RESULTS MODAL
   ================================================================ */
#chaosResultsModal .modal-content {
    max-width: 30rem;
    overflow: hidden;
}

.chaos-results-winner {
    text-align: center;
    margin-bottom: 24px;
    padding: 20px 0 16px;
    position: relative;
}

/* Subtle radial glow behind the trophy */
.chaos-results-winner::before {
    content: '';
    position: absolute;
    top: 0;
    left: 50%;
    transform: translateX(-50%);
    width: 200px;
    height: 200px;
    background: radial-gradient(circle, rgba(255,215,0,0.12) 0%, transparent 70%);
    pointer-events: none;
}

.chaos-results-crown {
    font-size: 56px;
    line-height: 1;
    filter: drop-shadow(0 4px 12px rgba(255,215,0,0.3));
    animation: trophyBounce 0.6s cubic-bezier(0.34, 1.56, 0.64, 1);
}

@keyframes trophyBounce {
    from { transform: scale(0) rotate(-20deg); }
    to { transform: scale(1) rotate(0deg); }
}

.chaos-results-winner-name {
    font-size: 26px;
    font-weight: 800;
    margin: 12px 0 4px;
}

.chaos-results-winner-score {
    font-size: 18px;
    font-weight: 600;
    color: var(--text-color-secondary, #999);
}

.chaos-results-podium {
    margin-bottom: 16px;
}

.chaos-results-podium-entry,
.chaos-results-lb-entry {
    display: flex;
    align-items: center;
    gap: 10px;
    padding: 10px 14px;
    border-bottom: 1px solid rgba(255,255,255,0.06);
    font-size: 15px;
    transition: background 0.15s;
}

.chaos-results-podium-entry:last-child,
.chaos-results-lb-entry:last-child {
    border-bottom: none;
}

.chaos-results-medal {
    font-size: 24px;
    filter: drop-shadow(0 1px 3px rgba(0,0,0,0.3));
}

.chaos-results-rank {
    font-weight: 800;
    min-width: 28px;
    color: var(--text-color-secondary, #666);
    font-size: 13px;
}

.chaos-results-name {
    flex: 1;
    font-weight: 700;
}

.chaos-results-score {
    font-weight: 800;
    font-size: 17px;
    font-variant-numeric: tabular-nums;
}

.chaos-results-leaderboard {
    max-height: 180px;
    overflow-y: auto;
    border-top: 1px solid rgba(255,255,255,0.06);
    margin-top: 4px;
}

/* ================================================================
   SCORE DISPLAY during gameplay
   ================================================================ */
.chaos-mode-active .progress {
    font-weight: 800;
    font-variant-numeric: tabular-nums;
    letter-spacing: 0.5px;
}

/* ================================================================
   HOME BUTTON — ghost pill, fades in on hover/tap
   Deliberately low-key so it doesn't distract from gameplay,
   but always findable in the top-left corner.
   ================================================================ */
#chaosHomeBtn {
    position: fixed;
    top: 12px;
    left: 12px;
    z-index: 95;
    padding: 7px 16px;
    font-size: 14px;
    font-weight: 700;
    letter-spacing: 0.5px;
    border-radius: 18px;
    background: rgba(255, 255, 255, 0.1);
    border: 1.5px solid rgba(255, 255, 255, 0.2);
    color: rgba(255, 255, 255, 0.6);
    backdrop-filter: blur(8px);
    -webkit-backdrop-filter: blur(8px);
    cursor: pointer;
    transition: all 0.2s ease;
    -webkit-tap-highlight-color: transparent;
}

#chaosHomeBtn:hover,
#chaosHomeBtn:active {
    background: rgba(255, 60, 60, 0.2);
    border-color: rgba(255, 80, 80, 0.5);
    color: #fff;
    box-shadow: 0 0 15px rgba(255, 60, 60, 0.15);
}

/* ================================================================
   DYNAMIC ISLAND — floating score pill
   Replaces the plain "Score: X" text with a reactive display
   ================================================================ */
#chaosDynamicIsland {
    position: fixed;
    top: 8px;
    left: 50%;
    transform: translateX(-50%);
    z-index: 98;
    display: flex;
    align-items: center;
    gap: 14px;
    padding: 10px 24px;
    border-radius: 28px;
    background: rgba(10, 10, 20, 0.9);
    border: 2px solid rgba(255, 255, 255, 0.15);
    backdrop-filter: blur(14px);
    -webkit-backdrop-filter: blur(14px);
    font-weight: 700;
    color: #fff;
    transition: background 0.3s ease, border-color 0.3s ease;
    max-width: 88%;
    overflow: hidden;
    box-shadow: 0 4px 24px rgba(0, 0, 0, 0.4);
}

.chaos-island-timer {
    font-size: 18px;
    font-weight: 800;
    font-variant-numeric: tabular-nums;
    color: #fff;
    white-space: nowrap;
    flex-shrink: 0;
}

.chaos-island-feed {
    font-size: 16px;
    font-weight: 700;
    white-space: nowrap;
    overflow: hidden;
    text-overflow: ellipsis;
    min-width: 0;
    opacity: 0;
    transition: opacity 0.3s;
}

.chaos-island-feed.visible {
    opacity: 1;
}

/* Separator dot between timer and feed */
.chaos-island-timer::after {
    content: '·';
    margin-left: 14px;
    font-size: 20px;
    color: rgba(255, 255, 255, 0.3);
}

/* ================================================================
   DECORATIVE BACKGROUND SPLATS — subtle paint splats that drift
   in and out during Chaos Mode. Much more transparent than the
   actual Splat perk overlay.
   ================================================================ */
#chaosBackgroundSplats {
    display: none;
    position: fixed;
    inset: 0;
    z-index: 0;
    pointer-events: none;
    overflow: hidden;
}

body.chaos-mode-active #chaosBackgroundSplats {
    display: block;
}

/* Pulsing neon border glow around the main container — unmissable "chaos is on" signal */
body.chaos-mode-active #main-content {
    animation: chaosEdgeGlow 3s ease-in-out infinite alternate;
}

@keyframes chaosEdgeGlow {
    0% {
        box-shadow:
            0 0 20px rgba(155, 89, 182, 0.25),
            0 0 50px rgba(155, 89, 182, 0.1),
            inset 0 0 30px rgba(155, 89, 182, 0.06);
    }
    50% {
        box-shadow:
            0 0 20px rgba(255, 68, 68, 0.25),
            0 0 50px rgba(255, 68, 68, 0.1),
            inset 0 0 30px rgba(255, 68, 68, 0.06);
    }
    100% {
        box-shadow:
            0 0 20px rgba(52, 152, 219, 0.25),
            0 0 50px rgba(52, 152, 219, 0.1),
            inset 0 0 30px rgba(52, 152, 219, 0.06);
    }
}

/* Hide when child is on the test/answer screen */
body.chaos-mode-active.chaos-in-test #chaosBackgroundSplats {
    display: none;
}

.chaos-bg-splat {
    position: absolute;
    pointer-events: none;
    opacity: 0;
    animation: bgSplatLife var(--splat-duration, 8s) ease-in-out forwards;
    animation-delay: var(--splat-delay, 0s);
}

@keyframes bgSplatLife {
    0% { opacity: 0; transform: translate(-50%, -50%) scale(0.6); }
    15% { opacity: 1; transform: translate(-50%, -50%) scale(1); }
    85% { opacity: 1; transform: translate(-50%, -50%) scale(1.05); }
    100% { opacity: 0; transform: translate(-50%, -50%) scale(1.1); }
}
